m4m.framework.rawImage2D
Last updated
Last updated
/ / / / rawImage2D
..rawImage2D
language
zh_CN
classdesc
2d图片组件
参照UGUI的思路,rawImage只拿整个图片来显示,不关心Sprite、九宫、填充等。这些统一都在iamge中处理
version
m4m 1.0
• color: color
language
zh_CN
classdesc
颜色
version
m4m 1.0
Defined in
language
zh_CN
classdesc
当前组件的2d节点
version
m4m 1.0
Implementation of
Defined in
▪ Static
Readonly
ClassName: string
= "rawImage2D"
Defined in
• new rawImage2D()
▸ getDrawBounds(): rect
language
zh_CN
classdesc
获取渲染绘制矩形边界
version
m4m 1.0
Returns
rect
Implementation of
Defined in
language
zh_CN
classdesc
获取rander 的材质
version
m4m 1.0
Returns
Implementation of
Defined in
▸ onPlay(): void
Returns
void
Implementation of
Defined in
▸ setShaderByName(shaderName
): void
language
zh_CN
classdesc
设置rander Shader名字
version
m4m 1.0
Parameters
shaderName
string
Returns
void
Defined in
language
zh_CN
classdesc
图片
version
m4m 1.0
Returns
Defined in
• set
image(_image
): void
language
zh_CN
classdesc
图片
version
m4m 1.0
Parameters
_image
Returns
void
Defined in
• transform:
.
.
▸ getMaterial():
.
.
• get
image():